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Madden NFL 26's Franchise Mode Overhaul Is Repeating History, & It Scares Me

Madden NFL 26 launched a deep dive this week about its incredibly popular Franchise Mode, and it's starting to look like it's taking a page out of Madden NFL 22's playbook, for better or worse. Players can create their own customized head coach, choosing from different archetypes such as Defensive Genius or Offensive Guru. Each archetype has unique skill trees and progression paths, allowing you to shape your team's identity through strategy and player development. It also features a Coach Central hub, where you manage everything from staff upgrades and game planning to media interactions and team morale.

This focus on coaching builds on a foundation set in Madden NFL 22. Madden 22's Franchise Mode heavily focused on coaching staffs, talent trees, and role-based progression for head coaches and offensive and defensive coordinators. Madden 26 expands that system, adding more depth, customization, and AI-driven strategy. Just like in Madden 22, staff management remains key, but now with more control and influence over how each coach shapes gameplay and long-term team development. But whether Madden 26 Franchise Mode will actually benefit from this approach remains to be seen.

Madden NFL 26 Is Emphasizing Coaches In Franchise Mode

The Coach Is The Focus For Madden 26's Franchise Mode

Madden NFL 26’s Franchise Mode places coaches in the spotlight, with the new Coach DNA system as a core feature, built using nearly a decade of real NFL data. Every head coach brings authentic tendencies from the real world, like aggressiveness on fourth downs or preference for specific offensive schemes, which are reflected in AI decision-making. Players can also create custom coaches from a deep roster of over 200 head models and thousands of gear options. You can choose from archetypes like Offensive Guru, Defensive Genius, or Development Wizard, each with a unique progression path up to level 50.

With smarter defensive AI, coordinator progression, and narrative-driven coaching arcs, Madden 26 delivers a heavily coach-focused experience.

These archetypes unlock powerful Gameday and Season Abilities, influencing everything from in-game performance to scouting and staff development. Franchise Mode will also include customizable Playsheets and weekly game plan loadouts, allowing coaches to tailor strategies based on their staff’s strengths and the opponent’s weaknesses. Coach Central provides a new hub for managing coach reputations, staff upgrades, and interactions with media, players, and fans. With smarter defensive AI, coordinator progression, and narrative-driven coaching arcs, Madden 26 delivers a heavily coach-focused experience highly reminiscent of Madden 22, but I'm not entirely convinced this is going to pay off.

Madden NFL 22 Attempted Similar Franchise Mode Changes

Madden 22’s Focus On Coaches Wasn’t Necessarily The Best Strategy

While Madden 22 introduced a more detailed approach to coaching in Franchise Mode, the execution left much to be desired. The game brought in offensive and defensive coordinators, along with a skill tree system meant to simulate staff progression. However, this feature felt half-baked and kind of messy in practice. Many of the upgrades were generic or lacked a clear impact on actual gameplay, reducing the incentive to engage deeply with staff management. The talent trees, while promising on paper, quickly became repetitive.

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Coaches didn’t have distinct personalities or characteristics, so teams ended up feeling similar regardless of staff configuration. There was also minimal interaction or narrative development tied to coaching decisions, which made the experience feel static. Moreover, the lack of meaningful customization limited immersion. You couldn’t create a truly unique coaching identity, and coordinators often felt like placeholders rather than influential figures. The system didn’t respond dynamically to team performance or player development, which weakened the connection between coaching and long-term franchise growth.

How Madden NFL 26 Could Avoid The Same Mistakes

Madden 26 Can Easily Learn From Madden 22's Letdowns

Ultimately, Madden 22’s coaching features seemed like a step forward, but they lacked depth and variety. Without strategic diversity or authentic decision-making consequences, the coaching system failed to deliver on its full potential. Madden 26 looks poised to correct many of the missteps Madden 22 made with its coaching system. One major improvement is the introduction of unique coach archetypes. Each comes with its own distinct progression path and perks, offering potentially meaningful strategic choices and allowing coaches to truly shape the team's "identity."

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This could directly address the lack of differentiation that plagued Madden 22. Coach DNA is another key upgrade, giving AI-controlled coaches specific philosophies and play-calling tendencies based on real NFL behavior. This brings variety and authenticity to each match-up and avoids the cookie-cutter feel of Madden 22’s staff system. Coordinators having their own XP and ability paths, which might make staff development more dynamic. Additionally, the inclusion of Gameday and Season Abilities introduces a bit more depth, tying staff decisions directly to weekly performance and long-term planning.

Madden 26 Franchise Mode will also focus on improved customization and narrative elements, offering a Coach Central hub that tracks relationships, reputation, and decisions throughout the season. By combining gameplay impact, progression variety, and a more immersive environment, as well as more intricate customizability, Madden NFL 26 can possibly deliver a coaching system that feels authentic, impactful, and worth investing in, but players will have to wait and see for themselves if it will be successful in ways that Madden 22 wasn't.

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